Mount And Blade Warband Lord Relations

Cute pdf writer vb.net. This mod creates a new source of income for relationship with other lords / clans through battle and sieges. War is major part of Calradia. So if such a lord has a real value of +125 and would lose 15 relations from not being given a fief, the apparent value doesn't change. Similarly, if your granting of a fief to a lord at -100 apparent and -125 real relations, gaining 15 points will not be enough to bring the value into the range visible in-game, and thus would allow its apparent value to remain unchanged.

Hey people, I know in warband there are different types of lords and that includes martial,sadist,cunning,up-standing,good-natured,bad-tempered. etc. And what I noticed was that every new game, those characteristics change for each lord, so one could be a good-natured in this game, bad-tempered in the next. Yet there are like 2 lords for each faction that's always good-natured, and I always go for them. They are count Grainwad,Ryis of Swadia;count Gharmall,Talbar of Rhodoks;Boyar Vlan,Ralcha of Vaegirs;Jarl Knudarr,Harlad of Nords;Urumuda,Akadan Noyan of Khergits;and Emir Dhiyul,Nuam of Sarranid. Those guys I mentioned are always good-natured in my game and some other random characteristic changed lords, I was just wondering if everyone has the same lords or is this purely random? Thanks
Oh and I just realized only lords that hold towns at the beginning of the game have martial type of nature.
Apr 2, 2020

More M&B2: Bannerlord Guides:
  • Cheats (Console Commands).
  • How to Make Gold (Fast Method).
  • First Mission: Investigate Neretzes's Folly.
  • How to Win Tablut Gambling Every Time.
  • Basic Manual Directional Blocking Guide.
  • Silk Road / Trading and Goods Guide.
  • Companion Location List.
  • How to Form a Kingdom.
  • Smithing System Guide.
  • Main Questline Guide.
  • Early Money Making.
  • Trading Tips.

Hello everyone, this guide will show you how to increase your relationship points with other heroes in game without doing side quests.

Steps


So all you have to do is:
1) You have to know in which clan (he/she) in. (This will help you to find the clan Flefs). For example: Southern Empire (Pethros Clan) Flefs: Lycaron / Onira.
2) Now take a walk around the town center. For example: Lycaron.
3) Find a thugs inside the town and fight them(when you find a thug (1) Press F to Talk (2) Chose/ Having a look. Do you mind? (3) Chose / I don't take orders from the likes of you.) after killing the thugs you will have this question, (You've cleared some members of a gang off of a territory that they claim. Do you want to stay here to make sure the others don't try to take it back? (Chose/Yes).
4) After waiting for sometime, you will talk with the guy who lead this thugs (Chose/Go on i'm ready for more) then you will have another question, (The gang starts to come at you, but slowly, so you still have time to back off, do you wish to stand and confront them? Chose/Yes then Chose/ Attack) after winning the last fight your relation will increase with all the clan members who control the town (+2/+3).
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